This is a list of game rules and setting information.
Ten Kingdoms
Medieval fantasy in a world at war, played with The Burning Wheel. Fight for what you believe.
Empirica Galactica
Science fiction in the 23rd century, powered by GURPS.
Republic
It is the waning hours of the greatest republic the world had ever seen. What will you fight for in Rome?
Veiled Virtues
Modern-day action in a dangerous world.
Fate 3.0
The Fate 3.0 rule set based on Spirit of the Century by Evil Hat Productions.
Star Trek
A Star Trek RPG based on the Fate 3.0 ruleset as adapted from Spirit of the Century.
Star Wars
A Fate 3.0 conversion of a galaxy far, far away.
Sword and Sorcery
A Fate 3.0 hack for Sword and Sorcery worlds.
Transhuman Space
A conversion of Transhuman Space from GURPS to EABA.
Superlative System
A mashup of Advanced Marvel Super and Fudge, based upon the initial work of Steve Kenson.
Unnamed System
A new system created by me that takes inspiration from many places.
A Song of Ice and Fire
A Song of Ice and Fire Roleplaying.
Chicago On Fire
The recap of Chicago On Fire, a Vampire: The Requiem campaign.
Marvel Civil War
The recap of Marvel Civil War, an Advanced Marvel Superheroes campaign.
Traveller: The New Era
The recap of a Traveller: The New Era campaign.
Iron Kingdoms Savage Worlds
Full-Metal Fantasy in Western Immoren.