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        <title>ExCrusader.com</title>
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        <link>http://excrusader.com/</link>
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            <title>ExCrusader.com</title>
            <link>http://excrusader.com/</link>
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        <item>
            <title>agon</title>
            <link>http://excrusader.com/agon?rev=1269830171&amp;do=diff</link>
            <description>Current Legends
HeroLegendAgathon the Clever-Eyed4The Fleet-footed Arion3Khyron the Monster Slayer8The Far-reaching Landros8Maddock the Great-spirited, son of Athena3
Great Deeds

Most Damage Done in One Attack

Landros: 19 vs Menae

Landros: 18 vs Minotaur

Khyron: 17 vs Minotaur x2

Agathon: 16 vs Minotaur</description>
            <pubDate>Sun, 28 Mar 2010 21:36:11 -0500</pubDate>
        </item>
        <item>
            <title>bash</title>
            <link>http://excrusader.com/bash?rev=1267980061&amp;do=diff</link>
            <description>Rogue's Gallery

Shadowfist: Master of the Martial Arts.

Inferno: Fire controller and hot-head.

Brick: Stone-skinned powerhouse.

Wavelength: Laser focused energy blaster.

Warlock -- Magus Malevolent: Worlds formost master of the dark mystic arts.

Mentura: Amusement park psychic driven to crime by her powers.

The Avenger: Dilletante out for revenge, handing out justice in the night.</description>
            <pubDate>Sun, 07 Mar 2010 10:41:01 -0500</pubDate>
        </item>
        <item>
            <title>burningwheel</title>
            <link>http://excrusader.com/burningwheel?rev=1328156440&amp;do=diff</link>
            <description>The Burning Wheel is a medieval fantasy RPG.

Probabilities: &lt;http://anydice.com/program/89&gt;

Combined Health/Steel Questionnaire

	*  Has the character taken a conscript, soldier, bandit, squire, or knight type lifepath? Add 1 to Steel.
	*  Has the character ever been severely wounded? If yes, and question 1 was yes, add 1 to Steel and subtract 1 from Health. If yes, and question 1 was no, subtract 1 from Steel and subtract 1 from Health.
	*  Has the character ever murdered or killed with his o…</description>
            <pubDate>Wed, 01 Feb 2012 22:20:40 -0500</pubDate>
        </item>
        <item>
            <title>chicagoonfire</title>
            <link>http://excrusader.com/chicagoonfire?rev=1228708252&amp;do=diff</link>
            <description>Recaps

August 12, 2007

	*  The night ends with Nick giving a eulogy for Ewan, who fell in battle to Savarius.
	*  Nick and Carmen start to investigate a Lancea Sanctum artifact called the Mask of the Man.
	*  While on a conference call about the nights activities, Nick encounters a kid in his haven, who delivers letter. Once delivered, the kid collapses on the floor, though he still has a pulse.
	*  Nick puts the kid into a cab and gets him out of there.
	*  The letter is a list of Lancea Sanc…</description>
            <pubDate>Sun, 07 Dec 2008 21:50:52 -0500</pubDate>
        </item>
        <item>
            <title>conx</title>
            <link>http://excrusader.com/conx?rev=1300115094&amp;do=diff</link>
            <description>&lt;http://www.obsidianportal.com/campaigns/19247&gt;

Recaps

November 28, 2010

	*  X meets us at the manor.
	*  He gives us our HERMES links.
	*  We are told that they are in a limited access mode until we can prove ourselves.
	*  We are given a mission about incidents at Columbia University. From the outside they appear normal, but when looked at in aggregate
	*  A popular student (Ethan Crawford) commited suicide by jumping off the school library.
	*  A janitor (Havia Coletta) walked into a class…</description>
            <pubDate>Mon, 14 Mar 2011 10:04:54 -0500</pubDate>
        </item>
        <item>
            <title>fate</title>
            <link>http://excrusader.com/fate?rev=1317495253&amp;do=diff</link>
            <description>Fate 3.0 is derived from the system found in Spirit of the Century, by Evil Hat Productions.

These are some pages on the Evil Hat Wiki to consider:

	*  Threats (Henchmen)
	*  Chase Rules
	*  Mythos Magic
	*  Simple Magic
	*  Simpler Mythos Magic
	*  Stuntless Rules</description>
            <pubDate>Sat, 01 Oct 2011 13:54:13 -0500</pubDate>
        </item>
        <item>
            <title>fullmetal</title>
            <link>http://excrusader.com/fullmetal?rev=1288906888&amp;do=diff</link>
            <description>Character Creation

Human

Use most (all?) of the Lifepaths of Man as is. Add in appropriate lifepaths from the Magic Burner to cover the various magical disciplines.

Elf

Elves are made with the standard Elven Lifepaths from the Character Burner.

Iosan

Citadel Setting</description>
            <pubDate>Thu, 04 Nov 2010 16:41:28 -0500</pubDate>
        </item>
        <item>
            <title>galactica</title>
            <link>http://excrusader.com/galactica?rev=1241715905&amp;do=diff</link>
            <description>Science fiction in the 23rd century, powered by GURPS.

Alien Species

There are many alien species in the Empirica Galactica setting. Humans are featured prominently, as the Sol system is within the Galactic Core. Many other species, both humanoid and otherwise also roam the stars, some living amongst others in peace, some living apart plotting the downfall of other civilizations.</description>
            <pubDate>Thu, 07 May 2009 12:05:05 -0500</pubDate>
        </item>
        <item>
            <title>gurps</title>
            <link>http://excrusader.com/gurps?rev=1280277042&amp;do=diff</link>
            <description>This page contains various house rules, rules tweaks, and new systems that make GURPS a more suitable game for my play style.

Issues with GURPS and Possible Solutions

Character Creation

Establish point spending limits. Possible limitations are to Stats, Skills, and Advantages. Use this to help balance the characters.</description>
            <pubDate>Tue, 27 Jul 2010 19:30:42 -0500</pubDate>
        </item>
        <item>
            <title>marvelcivilwar</title>
            <link>http://excrusader.com/marvelcivilwar?rev=1226858792&amp;do=diff</link>
            <description>Game Recaps

August 14, 2007

	*   While at Legend House, Blaze is watching a reality T.V. show about the New Warriors. The show quickly turns violent, as they begin to fight some villains.
	*  In the heat of the battle Nitro explodes, and the show goes dead.
	*  A special news cast explains that there was an explosion that killed 600 people, and help is requested.
	*  Stratos leaves for the scene to get us a video feed.
	*  There is destruction everywhere. Members of the Avengers and the Fantas…</description>
            <pubDate>Sun, 16 Nov 2008 12:06:32 -0500</pubDate>
        </item>
        <item>
            <title>pulp</title>
            <link>http://excrusader.com/pulp?rev=1277434933&amp;do=diff</link>
            <description>&lt;http://www.eononline.net/character/adventure/archetypes.html&gt;

Adventure Character Archetypes, contributed by Colin Chapman

Hey all, 

I created a fairly comprehensive listing of pulp archetypes suitable for players, for my home campaign. I've found it useful for speeding up character selection, especially among players not particularly familiar with the genre. I'm sharing it here in the hopes that it'll be useful to some of you, and if you can think of any major player-friendly pulp archetype…</description>
            <pubDate>Thu, 24 Jun 2010 22:02:13 -0500</pubDate>
        </item>
        <item>
            <title>republic</title>
            <link>http://excrusader.com/republic?rev=1259444362&amp;do=diff</link>
            <description>Social Classes

Slaves (servi)

Freedpeople (liberti or libertini) is a trait that slaves can obtain to rise up the social ladder.
LifepathTimeResourceStatLeadBorn SlaveDitch DiggerServantField LaborerCaptive of WarGaolHarem SlaveBondsman
Commons (vulgus)

Foreigners (peregrini), Latins (Latini), and Citizens (plebs) are traits that commoners can take to rise up the social ladder.

Peasant Setting, Villager Setting, City Dweller Setting</description>
            <pubDate>Sat, 28 Nov 2009 15:39:22 -0500</pubDate>
        </item>
        <item>
            <title>sinister</title>
            <link>http://excrusader.com/sinister?rev=1314410815&amp;do=diff</link>
            <description>:!: Deprecated in favour of a newer version of Sinister, New York.

Sinister, New York

Since the early 1900s the centre of New York State was the great city of New York. However, crime poverty and strange occurrences sprung out of control. over the past 100 years, just north of that city a new community was being built, the community of Sinister New York. It began as a cheap new home of the mega corporation known as TriTech Inc. And like Magic a city grew up around them. The government pushed e…</description>
            <pubDate>Fri, 26 Aug 2011 21:06:55 -0500</pubDate>
        </item>
        <item>
            <title>snippets</title>
            <link>http://excrusader.com/snippets?rev=1331486287&amp;do=diff</link>
            <description>These are all random game mechanics that don't have a page of their own yet. They are mostly half-baked ideas right off the top of my head as I think about them. Hopefully they will find their way into something at my table.

Super Power Mechanics

Powers are rolled as a pool of d6's, finding the highest die and adding any static bonuses to it. Additional 6's are added on as +1 to the roll (if you roll a 2, 3, 6, 6, you get a 7 because 6 is your highest roll, plus and extra +1 for the second 6).</description>
            <pubDate>Sun, 11 Mar 2012 12:18:07 -0500</pubDate>
        </item>
        <item>
            <title>soot</title>
            <link>http://excrusader.com/soot?rev=1275762936&amp;do=diff</link>
            <description>Barbarians of Lemuria Dice Odds: &lt;http://anydice.com/program/86&gt;

Heroic Careers

Origins

Human

Example

This is the description of the example racial stock.

Boons

This is the list of Boons.

Flaws

This is the list of flaws.

Elf

Dwarf

Goblin

General Comments on Setting

Firearms are the great equalizer, but haven't fully supplanted a well trained archer in the field, and melee combat is a common occurrence that all soldiers are equipped and trained for.</description>
            <pubDate>Sat, 05 Jun 2010 13:35:36 -0500</pubDate>
        </item>
        <item>
            <title>starblazer</title>
            <link>http://excrusader.com/starblazer?rev=1314411122&amp;do=diff</link>
            <description>:!: Deprecated. The system never worked out and Bulldogs! fills the Fate-based space opera genre in a much neater and tighter designed package.

Places

Endless Wastes

Sometimes referred to as the Pirate Wastes, this is the edge of known space and beyond.</description>
            <pubDate>Fri, 26 Aug 2011 21:12:02 -0500</pubDate>
        </item>
        <item>
            <title>start</title>
            <link>http://excrusader.com/start?rev=1327937211&amp;do=diff</link>
            <description>This is a list of game rules and setting information.

Games

Empirica Galactica

Science fiction in the 23rd century, powered by GURPS.

GURPS

The Generic Universal Roleplaying System.

Burning Wheel

.

Republic

It is the waning hours of the greatest republic the world had ever seen. What will you fight for in Rome?</description>
            <pubDate>Mon, 30 Jan 2012 09:26:51 -0500</pubDate>
        </item>
        <item>
            <title>startrek</title>
            <link>http://excrusader.com/startrek?rev=1267207015&amp;do=diff</link>
            <description>Spirit of the Final Frontier is a conversion of Spirit of the Century for use as a Star Trek RPG.

Starships

Ship Classifications

Primary references at Memory Alpha, and Ex Astris Scientia.
SizeLengthScaleExamples104000Colossal(7) AdvancedBorg Cube (3040 +1 Size to account for shape)93240Colossal(7)---82560Enormous(6) Advanced---71960Enormous(6)Jem'Hadar battleship61440Huge(5) AdvancedRomulan D'deridex51000Huge(5)Galaxy, Sovereign, Jem'Hadar battlecruiser4640Large(4) AdvancedAmbassador, Excels…</description>
            <pubDate>Fri, 26 Feb 2010 11:56:55 -0500</pubDate>
        </item>
        <item>
            <title>starwars</title>
            <link>http://excrusader.com/starwars?rev=1316316568&amp;do=diff</link>
            <description>A Spirit of the Century conversion of a galaxy far, far away.

Inspiration

The following are threads positing “What if the original Star Wars film is the only film? What type of universe is implied from it and what type of games could you run in it.</description>
            <pubDate>Sat, 17 Sep 2011 22:29:28 -0500</pubDate>
        </item>
        <item>
            <title>superlative</title>
            <link>http://excrusader.com/superlative?rev=1317495118&amp;do=diff</link>
            <description>:!: Deprecated in favour of Icons, which, for the most part, accomplishes what I wanted to accomplish, and does so exceptionally well.

The Superlative System takes Advanced Marvel Superheroes and uses the basic Fudge mechanics to run it, instead of the percentile based chart system that Advanced Marvel Superheroes used. It is based on Steve Kenson's Superlative System notes, originally here but now seemingly here in a slightly updated form.</description>
            <pubDate>Sat, 01 Oct 2011 13:51:58 -0500</pubDate>
        </item>
        <item>
            <title>swordsorcery</title>
            <link>http://excrusader.com/swordsorcery?rev=1219255515&amp;do=diff</link>
            <description>This is the beginnings of a Fate 3.0 hack for playing in Hyboria-style sword and sorcery worlds.

FIXME Create a more finalized skill list.

FIXME Give an example of fractal world creation.

	*  Fold Academics, Science, and Engineering into Mysteries. All power (whether scientific or magic) comes from knowledge. Differentiate with the combined stunts of all three. Also consider how Art comes into play in this, as it has many similar uses. Is it even necessary in a Sword &amp; Sorcery story?
	*  Use …</description>
            <pubDate>Wed, 20 Aug 2008 13:05:15 -0500</pubDate>
        </item>
        <item>
            <title>tenkingdoms</title>
            <link>http://excrusader.com/tenkingdoms?rev=1317788365&amp;do=diff</link>
            <description>:!: Deprecated. The stories have been told and the setting feels dated. A good experience with collaborative setting creation, but no longer feels fresh.

FIXME Proper font weight for things such as Capital and Population.

FIXME Make sure that kingdom and capital names are distinct from one another.

FIXME Fill in some of the blanks in the statistical areas of the kingdom descriptions.

FIXME Make sure submitted names are unique and not taken from other media.</description>
            <pubDate>Tue, 04 Oct 2011 23:19:25 -0500</pubDate>
        </item>
        <item>
            <title>transhumanspace</title>
            <link>http://excrusader.com/transhumanspace?rev=1219255580&amp;do=diff</link>
            <description>Aaron Kavli's EABA Conversion

&lt;http://web.archive.org/web/20051111161532/www.qraid.addr.com/EABA/EABATHSPrint.html&gt;

&lt;http://web.archive.org/web/20041227225028/www.qraid.addr.com/EABA/EABATHSPowersPrint.html&gt;

&lt;http://web.archive.org/web/20041227225007/www.qraid.addr.com/EABA/EABATHSGearPrint.html&gt;

&lt;http://web.archive.org/web/20041227111848/www.qraid.addr.com/EABA/EABAShipsPrint.html&gt;

&lt;http://web.archive.org/web/20041227225047/www.qraid.addr.com/EABA/EABATHSShips.html&gt;</description>
            <pubDate>Wed, 20 Aug 2008 13:06:20 -0500</pubDate>
        </item>
        <item>
            <title>travnewera</title>
            <link>http://excrusader.com/travnewera?rev=1226857596&amp;do=diff</link>
            <description>Game Recaps

August 7, 2007

	*  The prison guards start looking for alternate light sources after we demolish the power station.
	*  Bebop doesn't make the climb, falling taking minor damage. We hoist him up, and enter the prison compound (a pentagon styled building).
	*  We make the long run to the small bunker like structure in the center of the compound.
	*  The door is unopenable from the outside. We knock, hoping to intimidate the guards, but there is no answer.
	*  Bebop tries to make a p…</description>
            <pubDate>Sun, 16 Nov 2008 11:46:36 -0500</pubDate>
        </item>
        <item>
            <title>unnamed</title>
            <link>http://excrusader.com/unnamed?rev=1302285294&amp;do=diff</link>
            <description>This is just some basic ideas for a game system that I am slowly moving from random pieces of scrap paper to the web, and hopefully further developing the ideas.

Basics

	*  Skills and Attributes are combined into one list (use Spirit of the Century's skill list as a starting point).
	*  Affinities allow cheaper purchase of skills (elven bowmanship, hobbit's stealth, cimmerian's climbing).
	*  Scale determines how many dice are rolled. Humans and similar species (elves, dwarves, orcs) are at sc…</description>
            <pubDate>Fri, 08 Apr 2011 12:54:54 -0500</pubDate>
        </item>
        <item>
            <title>veiledvirtues</title>
            <link>http://excrusader.com/veiledvirtues?rev=1219255273&amp;do=diff</link>
            <description>The world of Veiled Virtues is not unlike our own, yet at the same time it is something more. It is like a high-intensity reflection of here and now, our world as seen through the lens of an action-film director.

Within the world the Mafia's hold incredible influence over our politicians. Japanese Yakuza and Chinese Tongs battle for control of vice within shadowed alleys. Powerful corporations make shady deals with people of questionable morals all in the name of profit. The police seem compete…</description>
            <pubDate>Wed, 20 Aug 2008 13:01:13 -0500</pubDate>
        </item>
        <item>
            <title>wod3</title>
            <link>http://excrusader.com/wod3?rev=1300236685&amp;do=diff</link>
            <description>The general idea behind this hack is that d6s are used instead of d10s. The amount of dots in the Attribute is how many dice are rolled. The amount of dots in the Skill is what number is needed for a success. 1 dot = 6, 2 dots = 5+, 3 dots = 4+, 4 dots = 3+, 5 dots = 2+. Having no dots in a Skill means you need to roll 6s for success with the negative to the dice pool listed above the skill list: -2 for Mental , -1 for Physical and Social).</description>
            <pubDate>Tue, 15 Mar 2011 19:51:25 -0500</pubDate>
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