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        <title>ExCrusader.com</title>
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        <link>http://excrusader.com/</link>
        <lastBuildDate>Tue, 07 Sep 2010 13:34:33 -0500</lastBuildDate>
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            <title>ExCrusader.com</title>
            <link>http://excrusader.com/</link>
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        <item>
            <title>agon</title>
            <link>http://excrusader.com/agon?rev=1269830171&amp;do=diff</link>
            <description>Current Legends
HeroLegendAgathon the Clever-Eyed4The Fleet-footed Arion3Khyron the Monster Slayer8The Far-reaching Landros8Maddock the Great-spirited, son of Athena3
Great Deeds

Most Damage Done in One Attack

Landros: 19 vs Menae

Landros: 18 vs Minotaur

Khyron: 17 vs Minotaur x2

Agathon: 16 vs Minotaur</description>
            <pubDate>Sun, 28 Mar 2010 21:36:11 -0500</pubDate>
        </item>
        <item>
            <title>bash</title>
            <link>http://excrusader.com/bash?rev=1267980061&amp;do=diff</link>
            <description>Rogue's Gallery

Shadowfist: Master of the Martial Arts.

Inferno: Fire controller and hot-head.

Brick: Stone-skinned powerhouse.

Wavelength: Laser focused energy blaster.

Warlock -- Magus Malevolent: Worlds formost master of the dark mystic arts.

Mentura: Amusement park psychic driven to crime by her powers.

The Avenger: Dilletante out for revenge, handing out justice in the night.</description>
            <pubDate>Sun, 07 Mar 2010 10:41:01 -0500</pubDate>
        </item>
        <item>
            <title>burningwheel</title>
            <link>http://excrusader.com/burningwheel?rev=1275774284&amp;do=diff</link>
            <description>The Burning Wheel is a medieval fantasy RPG.

Probabilities: &lt;http://anydice.com/program/89&gt;


Simplified Armour

This is an attempt to simplify armour in The Burning Wheel. In this form it doesn't need to be kept track of like separate pools of hit points.</description>
            <pubDate>Sat, 05 Jun 2010 16:44:44 -0500</pubDate>
        </item>
        <item>
            <title>chicagoonfire</title>
            <link>http://excrusader.com/chicagoonfire?rev=1228708252&amp;do=diff</link>
            <description>Recaps

August 12, 2007

	*  The night ends with Nick giving a eulogy for Ewan, who fell in battle to Savarius.
	*  Nick and Carmen start to investigate a Lancea Sanctum artifact called the Mask of the Man.
	*  While on a conference call about the nights activities, Nick encounters a kid in his haven, who delivers letter. Once delivered, the kid collapses on the floor, though he still has a pulse.
	*  Nick puts the kid into a cab and gets him out of there.
	*  The letter is a list of Lancea Sanc…</description>
            <pubDate>Sun, 07 Dec 2008 21:50:52 -0500</pubDate>
        </item>
        <item>
            <title>dawnofdefiance</title>
            <link>http://excrusader.com/dawnofdefiance?rev=1229237819&amp;do=diff</link>
            <description>Recaps

December 14, 2008

Non-player Characters

Player Characters</description>
            <pubDate>Sun, 14 Dec 2008 00:56:59 -0500</pubDate>
        </item>
        <item>
            <title>fate</title>
            <link>http://excrusader.com/fate?rev=1268406132&amp;do=diff</link>
            <description>Fate 3.0 is derived from the system found in Spirit of the Century, by Evil Hat Productions.

These are some pages on the Evil Hat Wiki to consider:

	*  Threats (Henchmen)
	*  Chase Rules
	*  Mythos Magic
	*  Simple Magic
	*  Simpler Mythos Magic
	*  Stuntless Rules</description>
            <pubDate>Fri, 12 Mar 2010 09:02:12 -0500</pubDate>
        </item>
        <item>
            <title>fullmetal</title>
            <link>http://excrusader.com/fullmetal?rev=1259439126&amp;do=diff</link>
            <description>Character Creation

Human

Use most (all?) of the Lifepaths of Man as is. Add in appropriate lifepaths from the Magic Burner to cover the various magical disciplines.


Elf

Elves are made with the standard Elven Lifepaths from the Character Burner.</description>
            <pubDate>Sat, 28 Nov 2009 14:12:06 -0500</pubDate>
        </item>
        <item>
            <title>galactica</title>
            <link>http://excrusader.com/galactica?rev=1241715905&amp;do=diff</link>
            <description>Science fiction in the 23rd century, powered by GURPS.


Alien Species

There are many alien species in the Empirica Galactica setting. Humans are featured prominently, as the Sol system is within the Galactic Core. Many other species, both humanoid and otherwise also roam the stars, some living amongst others in peace, some living apart plotting the downfall of other civilizations.</description>
            <pubDate>Thu, 07 May 2009 12:05:05 -0500</pubDate>
        </item>
        <item>
            <title>gurps</title>
            <link>http://excrusader.com/gurps?rev=1280277042&amp;do=diff</link>
            <description>This page contains various house rules, rules tweaks, and new systems that make GURPS a more suitable game for my play style.


Issues with GURPS and Possible Solutions

Character Creation

Establish point spending limits. Possible limitations are to Stats, Skills, and Advantages. Use this to help balance the characters.</description>
            <pubDate>Tue, 27 Jul 2010 19:30:42 -0500</pubDate>
        </item>
        <item>
            <title>marvelcivilwar</title>
            <link>http://excrusader.com/marvelcivilwar?rev=1226858792&amp;do=diff</link>
            <description>Game Recaps

August 14, 2007

	*   While at Legend House, Blaze is watching a reality T.V. show about the New Warriors. The show quickly turns violent, as they begin to fight some villains.
	*  In the heat of the battle Nitro explodes, and the show goes dead.
	*  A special news cast explains that there was an explosion that killed 600 people, and help is requested.
	*  Stratos leaves for the scene to get us a video feed.
	*  There is destruction everywhere. Members of the Avengers and the Fantas…</description>
            <pubDate>Sun, 16 Nov 2008 12:06:32 -0500</pubDate>
        </item>
        <item>
            <title>pulp</title>
            <link>http://excrusader.com/pulp?rev=1277434933&amp;do=diff</link>
            <description>&lt;http://www.eononline.net/character/adventure/archetypes.html&gt;

Adventure Character Archetypes, contributed by Colin Chapman

Hey all, 

I created a fairly comprehensive listing of pulp archetypes suitable for players, for my home campaign. I've found it useful for speeding up character selection, especially among players not particularly familiar with the genre. I'm sharing it here in the hopes that it'll be useful to some of you, and if you can think of any major player-friendly pulp archetype…</description>
            <pubDate>Thu, 24 Jun 2010 22:02:13 -0500</pubDate>
        </item>
        <item>
            <title>republic</title>
            <link>http://excrusader.com/republic?rev=1259444362&amp;do=diff</link>
            <description>Social Classes

Slaves (servi)

Freedpeople (liberti or libertini) is a trait that slaves can obtain to rise up the social ladder.
LifepathTimeResourceStatLeadBorn SlaveDitch DiggerServantField LaborerCaptive of WarGaolHarem SlaveBondsman
Commons (vulgus)

Foreigners (peregrini), Latins (Latini), and Citizens (plebs) are traits that commoners can take to rise up the social ladder.

Peasant Setting, Villager Setting, City Dweller Setting</description>
            <pubDate>Sat, 28 Nov 2009 15:39:22 -0500</pubDate>
        </item>
        <item>
            <title>sinister</title>
            <link>http://excrusader.com/sinister?rev=1219254886&amp;do=diff</link>
            <description>Sinister, New York

Since the early 1900s the centre of New York State was the great city of New York. However, crime poverty and strange occurrences sprung out of control. over the past 100 years, just north of that city a new community was being built, the community of Sinister New York. It began as a cheap new home of the mega corporation known as TriTech Inc. And like Magic a city grew up around them. The government pushed endless amounts of money into the developing city, much to the dismay…</description>
            <pubDate>Wed, 20 Aug 2008 12:54:46 -0500</pubDate>
        </item>
        <item>
            <title>snippets</title>
            <link>http://excrusader.com/snippets?rev=1275770888&amp;do=diff</link>
            <description>These are all random game mechanics that don't have a page of their own yet. They are mostly half-baked ideas right off the top of my head as I think about them. Hopefully they will find their way into something at my table.


Super Power Mechanics

Powers are rolled as a pool of d6's, finding the highest die and adding any static bonuses to it. Additional 6's are added on as +1 to the roll (if you roll a 2, 3, 6, 6, you get a 7 because 6 is your highest roll, plus and extra +1 for the second 6)…</description>
            <pubDate>Sat, 05 Jun 2010 15:48:08 -0500</pubDate>
        </item>
        <item>
            <title>soot</title>
            <link>http://excrusader.com/soot?rev=1275762936&amp;do=diff</link>
            <description>Barbarians of Lemuria Dice Odds: &lt;http://anydice.com/program/86&gt;


Heroic Careers

Origins

Human

Example

This is the description of the example racial stock.


Boons

This is the list of Boons.


Flaws

This is the list of flaws.


Elf

Dwarf

Goblin

General Comments on Setting

Firearms are the great equalizer, but haven't fully supplanted a well trained archer in the field, and melee combat is a common occurrence that all soldiers are equipped and trained for.</description>
            <pubDate>Sat, 05 Jun 2010 13:35:36 -0500</pubDate>
        </item>
        <item>
            <title>starblazer</title>
            <link>http://excrusader.com/starblazer?rev=1254170383&amp;do=diff</link>
            <description>Places

Endless Wastes

Sometimes referred to as the Pirate Wastes, this is the edge of known space and beyond.


New Jericho

Small colony world on the edge of known space.


Antares II

Home to a species of space worms with supposed powerful healing properties.</description>
            <pubDate>Mon, 28 Sep 2009 15:39:43 -0500</pubDate>
        </item>
        <item>
            <title>start</title>
            <link>http://excrusader.com/start?rev=1279467302&amp;do=diff</link>
            <description>This is a list of game rules and setting information.


Games

Starblazer Adventures

A rock and roll space opera adventure game based on the FATE 3.0 engine from Spirit of the Century.

Agon

Fight for glory in Ancient Greece, and be a hero remembered for all the ages.</description>
            <pubDate>Sun, 18 Jul 2010 10:35:02 -0500</pubDate>
        </item>
        <item>
            <title>startrek</title>
            <link>http://excrusader.com/startrek?rev=1267207015&amp;do=diff</link>
            <description>Spirit of the Final Frontier is a conversion of Spirit of the Century for use as a Star Trek RPG.


Starships

Ship Classifications

Primary references at Memory Alpha, and Ex Astris Scientia.

SizeLengthScaleExamples104000Colossal(7) AdvancedBorg Cube (3040 +1 Size to account for shape)93240Colossal(7)---82560Enormous(6) Advanced---71960Enormous(6)Jem'Hadar battleship61440Huge(5) AdvancedRomulan D'deridex51000Huge(5)Galaxy, Sovereign, Jem'Hadar battlecruiser4640Large(4) AdvancedAmbassador, Exce…</description>
            <pubDate>Fri, 26 Feb 2010 11:56:55 -0500</pubDate>
        </item>
        <item>
            <title>starwars</title>
            <link>http://excrusader.com/starwars?rev=1219255480&amp;do=diff</link>
            <description>A Spirit of the Century conversion of a galaxy far, far away.


The Force

Force Skills

Telekinesis

Move Object, Force Push, Force Choke, Force Whirlwind, Force Flight, Force Strike, Lightsabre Throw, Blocking Blaster Bolts (maybe ?)


ESP

Generic Sense, Sense Force</description>
            <pubDate>Wed, 20 Aug 2008 13:04:40 -0500</pubDate>
        </item>
        <item>
            <title>superlative</title>
            <link>http://excrusader.com/superlative?rev=1219255624&amp;do=diff</link>
            <description>The Superlative System takes Advanced Marvel Superheroes and uses the basic Fudge mechanics to run it, instead of the percentile based chart system that Advanced Marvel Superheroes used. It is based on Steve Kenson's Superlative System notes, originally here but now seemingly here in a slightly updated form.</description>
            <pubDate>Wed, 20 Aug 2008 13:07:04 -0500</pubDate>
        </item>
        <item>
            <title>swordsorcery</title>
            <link>http://excrusader.com/swordsorcery?rev=1219255515&amp;do=diff</link>
            <description>This is the beginnings of a Fate 3.0 hack for playing in Hyboria-style sword and sorcery worlds.

FIXME Create a more finalized skill list.

FIXME Give an example of fractal world creation.

	*  Fold Academics, Science, and Engineering into Mysteries. All power (whether scientific or magic) comes from knowledge. Differentiate with the combined stunts of all three. Also consider how Art comes into play in this, as it has many similar uses. Is it even necessary in a Sword &amp; Sorcery story?
	*  Use …</description>
            <pubDate>Wed, 20 Aug 2008 13:05:15 -0500</pubDate>
        </item>
        <item>
            <title>tenkingdoms</title>
            <link>http://excrusader.com/tenkingdoms?rev=1241538910&amp;do=diff</link>
            <description>FIXME Proper font weight for things such as Capital and Population.

FIXME Make sure that kingdom and capital names are distinct from one another.

FIXME Fill in some of the blanks in the statistical areas of the kingdom descriptions.

FIXME Make sure submitted names are unique and not taken from other media.</description>
            <pubDate>Tue, 05 May 2009 10:55:10 -0500</pubDate>
        </item>
        <item>
            <title>transhumanspace</title>
            <link>http://excrusader.com/transhumanspace?rev=1219255580&amp;do=diff</link>
            <description>Aaron Kavli's EABA Conversion

&lt;http://web.archive.org/web/20051111161532/www.qraid.addr.com/EABA/EABATHSPrint.html&gt;

&lt;http://web.archive.org/web/20041227225028/www.qraid.addr.com/EABA/EABATHSPowersPrint.html&gt;

&lt;http://web.archive.org/web/20041227225007/www.qraid.addr.com/EABA/EABATHSGearPrint.html&gt;

&lt;http://web.archive.org/web/20041227111848/www.qraid.addr.com/EABA/EABAShipsPrint.html&gt;

&lt;http://web.archive.org/web/20041227225047/www.qraid.addr.com/EABA/EABATHSShips.html&gt;</description>
            <pubDate>Wed, 20 Aug 2008 13:06:20 -0500</pubDate>
        </item>
        <item>
            <title>travnewera</title>
            <link>http://excrusader.com/travnewera?rev=1226857596&amp;do=diff</link>
            <description>Game Recaps

August 7, 2007

	*  The prison guards start looking for alternate light sources after we demolish the power station.
	*  Bebop doesn't make the climb, falling taking minor damage. We hoist him up, and enter the prison compound (a pentagon styled building).
	*  We make the long run to the small bunker like structure in the center of the compound.
	*  The door is unopenable from the outside. We knock, hoping to intimidate the guards, but there is no answer.
	*  Bebop tries to make a p…</description>
            <pubDate>Sun, 16 Nov 2008 11:46:36 -0500</pubDate>
        </item>
        <item>
            <title>unnamed</title>
            <link>http://excrusader.com/unnamed?rev=1268147303&amp;do=diff</link>
            <description>This is just some basic ideas for a game system that I am slowly moving from random pieces of scrap paper to the web, and hopefully further developing the ideas.


Basics

	*  Skills and Attributes are combined into one list (use Spirit of the Century's skill list as a starting point).
	*  Affinities allow cheaper purchase of skills (elven bowmanship, hobbit's stealth, cimmerian's climbing).
	*  Scale determines how many dice are rolled. Humans and similar species (elves, dwarves, orcs) are at s…</description>
            <pubDate>Tue, 09 Mar 2010 09:08:23 -0500</pubDate>
        </item>
        <item>
            <title>veiledvirtues</title>
            <link>http://excrusader.com/veiledvirtues?rev=1219255273&amp;do=diff</link>
            <description>The world of Veiled Virtues is not unlike our own, yet at the same time it is something more. It is like a high-intensity reflection of here and now, our world as seen through the lens of an action-film director.

Within the world the Mafia's hold incredible influence over our politicians. Japanese Yakuza and Chinese Tongs battle for control of vice within shadowed alleys. Powerful corporations make shady deals with people of questionable morals all in the name of profit. The police seem compete…</description>
            <pubDate>Wed, 20 Aug 2008 13:01:13 -0500</pubDate>
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