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fate [2010/03/12 08:27]
excrusader
fate [2010/03/12 09:02] (current)
excrusader
Line 181: Line 181:
Fast --- Slow\\ Fast --- Slow\\
Accurate --- Inaccurate\\ Accurate --- Inaccurate\\
 +(There should probably be a fourth set of good and bad aspects for variety as well as to make it more sensible when a two-handed weapon takes a negative aspect but doesn't want a tag only range aspect.)
 +
Long reach/range --- Short reach/range Long reach/range --- Short reach/range
Line 190: Line 192:
Can choose one extra positive aspect if a negative is chosen. Can choose one extra positive aspect if a negative is chosen.
-Range aspects are neither positive nor negative, they simple define their speciality.+Range aspects are neither positive nor negative, they simply define their speciality. One of the two can be chosen to represent a weapon specialized for its range but weak in the opposite, or neither can be chosen for a general purpose, non specialized weapon. 
 + 
 +Another option is for a range/reach aspect to be marked compel only or tag only if it is only used as an advantage or disadvantage. Tag only counts as a positive aspect and compel only counts as a negative aspect.
==== Fantasy Examples ==== ==== Fantasy Examples ====
-Knife: \\  +Knife: Short Reach, Fast, Accurate, Weak\\ Long Sword: Accurate\\ Claymore: Powerful, Accurate, Slow\\  
-Long Sword: \\  +Pike: Long Reach, Powerful, Accurate, Slow
-Two Handed Sword: Powerful, Long Reach, Slow+
==== Modern Examples ==== ==== Modern Examples ====
Light Pistol: Fast\\ Light Pistol: Fast\\
 
fate.txt · Last modified: 2010/03/12 09:02 by excrusader
 
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